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GameDev Event 1: February 2012
#19
Yeah, I know. But stuff like dynamic objects, boxes, wheels, etc, I don't think anyone's expecting that right now.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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Messages In This Thread
GameDev Event 1: February 2012 - by Sengir - 01-31-2012, 11:17 PM
RE: GameDev Event 1: February 2012 - by Sengir - 02-01-2012, 09:50 AM
RE: GameDev Event 1: February 2012 - by Previous - 02-01-2012, 10:57 AM
RE: GameDev Event 1: February 2012 - by Gors - 02-01-2012, 02:43 PM
RE: GameDev Event 1: February 2012 - by Yo-Yo Boy - 02-01-2012, 02:49 PM
RE: GameDev Event 1: February 2012 - by Sengir - 02-01-2012, 03:15 PM
RE: GameDev Event 1: February 2012 - by Previous - 02-02-2012, 01:44 AM
RE: GameDev Event 1: February 2012 - by Ploaj - 02-02-2012, 12:10 AM
RE: GameDev Event 1: February 2012 - by puggsoy - 02-02-2012, 04:14 PM
RE: GameDev Event 1: February 2012 - by Previous - 02-03-2012, 06:20 AM
RE: GameDev Event 1: February 2012 - by puggsoy - 02-03-2012, 06:44 AM
RE: GameDev Event 1: February 2012 - by Previous - 02-03-2012, 07:03 AM
RE: GameDev Event 1: February 2012 - by puggsoy - 02-03-2012, 07:22 AM
RE: GameDev Event 1: February 2012 - by Vanya - 02-06-2012, 11:02 PM
RE: GameDev Event 1: February 2012 - by Previous - 02-29-2012, 08:16 AM

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