02-06-2012, 07:36 PM
Nice job on ripping these. For future reference, always check the texture paths in DAEs, and always try to include the .MTL with .OBJs. Some of these are missing/unfixed for the models, but considering most of these just have one texture (or none) it's acceptable.
However, there is a problem with the Destiny Islands .MTL file. It's actually the same problem that you see with DAEs, in that it is putting the full computer path name for the materials. Fortunately, you can fix it the same way. I've fixed the Destiny Islands one for you, but try to keep an eye out for it in future rips.
However, there is a problem with the Destiny Islands .MTL file. It's actually the same problem that you see with DAEs, in that it is putting the full computer path name for the materials. Fortunately, you can fix it the same way. I've fixed the Destiny Islands one for you, but try to keep an eye out for it in future rips.