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Inazuma Eleven 3: The Ogre Headshots Ripping Project
#35
Ugh, I hate putting deadlines cause I end up not doing them... OTL

But I have some good news, pleonex, the creator of Tinke, has updated the program. You can view the link here.

It's possible to go through the .spf and show more graphics, so you can rip almost anything that 2D to your hearts content. Of course, this does not include the overworld sprites, I'll keep testing around and see while I do some of the body parts.

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EDIT: I found them... no, not cutscenes, but those bonus images you get when you finish the game, AKA the gallery... xD

EDIT 2: Cutscenes, getto daze! (Argh but I have work tomorrow OTL) If anyone is interested in ripping them, you may do so via data_iz -> pic3d -> scripts Remember to use the latest version of Tinke

Note that the technique is slightly different. The second file you see is the Palette and then the first file is the Tile. (no need for the map).
Thanked by: Garamonde, redblueyellow


Messages In This Thread
RE: Inazuma Eleven 3: The Ogre Headshots Ripping Project - by Avegaille - 02-06-2012, 08:53 PM

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