02-10-2012, 12:38 PM
John2k4's method is called hard-ripping, because you work out the graphics from static, in-game screenshots. A better way to grab all the images, though, would be tile-ripping. In this case, you'll need some tile viewer-extractor such as YY-CHR and the correct palette. Ripping this way can be harder due to graphics being divided in tiles but this means you don't need to spend time in cropping the BG from the actual sprite.