Don't AA the outline. It makes your sprite's outline look either blended or too thick, the latter in this case. (It also gives sharper/more drastic edges, which you want to avoid!)
The legs seem out of place and somewhat misshapen; either this is the case, or the torso is turned awkwardly, which I'm guessing is also a factor. Furthermore, the torso is still a straight line on our right/its left side; try to give the body definition. Don't forget to add clothing folds, as it will make your character's clothing seem more realistic. In addition, the zipper is barely noticeable and does not seem to have changed much: I recommend making it thinner and slightly more pronounced than the hoodie.
There is also not much of a definite light source on the torso: the shading on the hood is from below, our left/its right sleeve's shading is coming from the bottom right, and the torso itself is coming from slightly above the front (not to mention the feet; its right/our left foot's light source is coming from behind, whilst the other foot's light source comes from above)! This makes the shading clash, which is not good.
Someone may have mentioned this already (I wouldn't doubt it in the least), but you should study anatomy more. Certain parts of this (namely the arms and the torso) are not quite anatomically correct. The arms should be a little longer and the torso should have a bit more of a shape than a straight line.
The legs seem out of place and somewhat misshapen; either this is the case, or the torso is turned awkwardly, which I'm guessing is also a factor. Furthermore, the torso is still a straight line on our right/its left side; try to give the body definition. Don't forget to add clothing folds, as it will make your character's clothing seem more realistic. In addition, the zipper is barely noticeable and does not seem to have changed much: I recommend making it thinner and slightly more pronounced than the hoodie.
There is also not much of a definite light source on the torso: the shading on the hood is from below, our left/its right sleeve's shading is coming from the bottom right, and the torso itself is coming from slightly above the front (not to mention the feet; its right/our left foot's light source is coming from behind, whilst the other foot's light source comes from above)! This makes the shading clash, which is not good.
Someone may have mentioned this already (I wouldn't doubt it in the least), but you should study anatomy more. Certain parts of this (namely the arms and the torso) are not quite anatomically correct. The arms should be a little longer and the torso should have a bit more of a shape than a straight line.