02-14-2012, 06:55 AM
the problem is that you don't have any logic when shading stuff. Really, see your sprite and ask yourself, 'does this look 3D?' Probably your answer will be 'no'.
Please try fixing a visible lightsource, and try working from there. Don't be afraid to check references, too, as they are great help.
Please try fixing a visible lightsource, and try working from there. Don't be afraid to check references, too, as they are great help.