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Explosions
#7
(02-18-2012, 05:57 PM)Hoeloe Wrote: Not liking the last two frames. The first 4 look okay, but the last two look more like pieces of damp paper due to their shape. I think this is because of the regularity. Unless this is in space, the particles should drift upwards, not just expand from the centre.
I should have mentioned, this actually is in space. I'm designing sprites for a top-down shooter. Right now I need to make the player ship explode.

(02-18-2012, 07:18 PM)Jawnsunn Wrote: Go play Treasure's action games and Metal Slug. All of them have explosions you can reference.
fffff I am a huge Treasure fan and I didn't even think of this. good idea.

(02-19-2012, 12:37 AM)Meta Wrote: http://zack-sr.deviantart.com/art/Explos...l-65735280

you can thank me later.
thank u metaru :>

now I think I should do several small explosions that lead up to a big explosion. also I didn't even consider debris or smoke, derp.
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Messages In This Thread
Explosions - by X Gamer 66 - 02-18-2012, 02:22 PM
RE: Explosions - by X Gamer 66 - 02-18-2012, 05:47 PM
RE: Explosions - by Shade - 02-18-2012, 05:51 PM
RE: Explosions - by Hoeloe - 02-18-2012, 05:57 PM
RE: Explosions - by Jawnsunn - 02-18-2012, 07:18 PM
RE: Explosions - by Cobalt Blue - 02-19-2012, 12:37 AM
RE: Explosions - by X Gamer 66 - 02-19-2012, 11:52 AM
RE: Explosions - by X Gamer 66 - 02-19-2012, 01:54 PM

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