^ Thanks... xD
I died... argh, still procrastinating on those body shots, but for the meantime, I finally got another version of Tinke after figuring out how to compile it... of course, that new version isn't uploaded yet (to the public that is)...
But anyway, I've been holding into these as the latest version of Tinke couldn't open the EUR version of IE, so I asked the programmer if I could add the game codes since I pretty much figured out how other IE games can benefit from the Inazuma plug-in of Tinke, yadayada... etc... and hence why I had to compile it myself. Now that I can open the EUR version of IE, I can present these... Blog Interfaces... 8D
Inazuma Eleven:
Inazuma Eleven 2:
Inazuma Eleven 3:
The more I rip using Tinke, the more I finally understand where everything is... turns out the top and bottom screen have their own folder of images... pfft... *flees*
I died... argh, still procrastinating on those body shots, but for the meantime, I finally got another version of Tinke after figuring out how to compile it... of course, that new version isn't uploaded yet (to the public that is)...
But anyway, I've been holding into these as the latest version of Tinke couldn't open the EUR version of IE, so I asked the programmer if I could add the game codes since I pretty much figured out how other IE games can benefit from the Inazuma plug-in of Tinke, yadayada... etc... and hence why I had to compile it myself. Now that I can open the EUR version of IE, I can present these... Blog Interfaces... 8D
Inazuma Eleven:
Inazuma Eleven 2:
Inazuma Eleven 3:
The more I rip using Tinke, the more I finally understand where everything is... turns out the top and bottom screen have their own folder of images... pfft... *flees*