02-20-2012, 10:06 PM
the problem is that desing wise they're basically a clusterfuck of random things tied together only by the fact that they're "monsters".
some of them look like magic entitites, others look like terrible mutations, and others look like a random halloween costume.
its pretty much the same with their names. as i said earlier, it sounds as if you grabbed random letters from a set of scrabble and just threw them over the table expecting to make something coherent.
the whole concept as a game spawns as a clone of pokemon, and you have worked your way not towards improving the gameplay but instead all you did was get all the licensed stuff covered by original graphics so you could still had a pokemon clone without being worried about nintendo or gamefrak throwing a cease and desist on your project. just like what happened with all these DOOM clones that spawned in the mid 90's, or basically, all the clones that have spawned from a "original" idea in the last 20 years or so of gaming development.
sure, you can argue that people enjoys ot and that not everyone can like it since thats how taste works etc etc etc. but so far it feels more like your only goal development wise is just to extend the original concept by just adding more monsters and more maps with fancier looks. wich is ironically the exact same path the original franchise is taking in their lattest installments.
all in all, and in a completely and absolute personal opinion wich you are probably not going to consider, web based MMO games are such a dull, completely lackluster "trend of a genre" that has been extended for so long that it escapes how or even why people would be consistent on playing them for a considerable amount of time.
some of them look like magic entitites, others look like terrible mutations, and others look like a random halloween costume.
its pretty much the same with their names. as i said earlier, it sounds as if you grabbed random letters from a set of scrabble and just threw them over the table expecting to make something coherent.
the whole concept as a game spawns as a clone of pokemon, and you have worked your way not towards improving the gameplay but instead all you did was get all the licensed stuff covered by original graphics so you could still had a pokemon clone without being worried about nintendo or gamefrak throwing a cease and desist on your project. just like what happened with all these DOOM clones that spawned in the mid 90's, or basically, all the clones that have spawned from a "original" idea in the last 20 years or so of gaming development.
sure, you can argue that people enjoys ot and that not everyone can like it since thats how taste works etc etc etc. but so far it feels more like your only goal development wise is just to extend the original concept by just adding more monsters and more maps with fancier looks. wich is ironically the exact same path the original franchise is taking in their lattest installments.
all in all, and in a completely and absolute personal opinion wich you are probably not going to consider, web based MMO games are such a dull, completely lackluster "trend of a genre" that has been extended for so long that it escapes how or even why people would be consistent on playing them for a considerable amount of time.