02-25-2012, 09:57 PM
I suggest stop working on that and study anatomy first
seriously
the body proportion is off, the limbs are too straight and rigid, punch doens't look strong enough, the little shading present in she sprite is subpar.
There's no problem if you go over the 4 frame limit, as long as it doesn't look out of place compared to the rest.
play the song and look at ghinka's feet
seriously
the body proportion is off, the limbs are too straight and rigid, punch doens't look strong enough, the little shading present in she sprite is subpar.
(02-25-2012, 06:24 PM)Hoeloe Wrote: Do the walk.it might animate ok, but that's too casual walk for a fighting game. Also pay attention to how the limbs bend, and inclination of the feet when it takes a step.
4 frames long, as was the idle.
There's no problem if you go over the 4 frame limit, as long as it doesn't look out of place compared to the rest.
(02-25-2012, 05:57 PM)~Drakocat~ Wrote:
play the song and look at ghinka's feet