Yeah, I know I already have a thread about that other app of mine (Puzzel), but I've been working on this more so I thought to make this thread.
Fl1p is a Flash game that I'm making, and my first one, at that. Basically, the mechanics are that you can flip the entire level horizontally. If you're touching any of the level (on any side of you) you flip along with it, but if you're in midair, only the level flips. Obviously, you can run left, right, jump, and you finish the level by reaching the exit (which is just somewhere in the level).
The theme is, as the name suggests, kind of digital, and a few things in the game will reflect that. I'm not sure exactly if I will have a storyline, but if I don't then I'll try and show the digital-ness as much as possible, so that the name actually makes sense. To be honest, I initially used a 1 instead of an I just because it looks cool
I'm developing it using the Flixel library for collisions, animations, game states, and so forth. So far, I've got the level mechanics sorted and am currently working on switching between levels, and level selection. Once I've got that done I'll focus on graphics and music.
If anybody is willing to help with graphics, that'd be great. Pixel art is preferred, since I'm using Flixel. I'll be able to find music from something like Newgrounds, but if anyone feels like making it then that's cool too. There's no money in it, although I will certainly give proper credit.
Fl1p is a Flash game that I'm making, and my first one, at that. Basically, the mechanics are that you can flip the entire level horizontally. If you're touching any of the level (on any side of you) you flip along with it, but if you're in midair, only the level flips. Obviously, you can run left, right, jump, and you finish the level by reaching the exit (which is just somewhere in the level).
The theme is, as the name suggests, kind of digital, and a few things in the game will reflect that. I'm not sure exactly if I will have a storyline, but if I don't then I'll try and show the digital-ness as much as possible, so that the name actually makes sense. To be honest, I initially used a 1 instead of an I just because it looks cool
I'm developing it using the Flixel library for collisions, animations, game states, and so forth. So far, I've got the level mechanics sorted and am currently working on switching between levels, and level selection. Once I've got that done I'll focus on graphics and music.
If anybody is willing to help with graphics, that'd be great. Pixel art is preferred, since I'm using Flixel. I'll be able to find music from something like Newgrounds, but if anyone feels like making it then that's cool too. There's no money in it, although I will certainly give proper credit.