03-03-2012, 03:44 PM
Dunno, never used Flashpunk
But from what I've seen, they're often compared and the Flixel site occasionally refers/recommends Flashpunk, so I'd say they're pretty similar. "Good" is probably a case of opinion/requirements, though.
I decided to use Flixel because it looked simple enough, all I really wanted was an engine that handled collisions (and maybe animations). Flashpunk looked like it was a bit more advanced, although I haven't tried it yet. I might give it a go for future games.
But from what I've seen, they're often compared and the Flixel site occasionally refers/recommends Flashpunk, so I'd say they're pretty similar. "Good" is probably a case of opinion/requirements, though.
I decided to use Flixel because it looked simple enough, all I really wanted was an engine that handled collisions (and maybe animations). Flashpunk looked like it was a bit more advanced, although I haven't tried it yet. I might give it a go for future games.