03-03-2012, 08:54 PM
(03-03-2012, 08:06 PM)Gors Wrote: I didn't post anything for level spriting or such, but since they're away from the screen, it shouldn't have the main sprite's outlining (dark gray). It should use the object color's darkest shade so it gets fainter than the gameplay sprites. Even farther things and clouds shouldn't have outlining at all.
You might want to add that for the tutorial then since once the fighters are done, in comes the stages!