03-04-2012, 12:58 PM
(This post was last modified: 03-04-2012, 12:58 PM by Ridge Troopa.)
(03-04-2012, 10:31 AM)Chaofanatic Wrote: Alright. Can someone give me the specific settings for ripping from a no$gba snapshot in tile molester? Apparently I've completely forgotten over the years...
Aha, looks like I was just as good off as you ripping tiles... I was under the impression you remembered how, that's why I gave you what I had done...
Well, I'll try it out with some of MechaMario's saves to satisfy my own curiosity... But be sure to post if you figure it out. I'll do the same.
(03-04-2012, 12:12 PM)A.J. Nitro Wrote: @Ridge: Can't wait! Care to post a WIP if you ever have the chance?
@Chaofanatic: Do you think you're better off using Desume instead? You can remove layers with it and slow the game down to get the pose you want easier.
Yeah, I will, just have some major reorganizing to do first. The battle sheet hasn't changed a lick but overworld is a triain-wreck right now.
As for using DeSmuMe to rip sprites during the Giant battles... It doesn't work. Half of the sprites are obscured by the side of the screen and even if you could get a full pose in view it'd be resized (there's a lot of zooming out and the sprites are stretched 200% for that reason). Thus... Tile ripping is the only option, and as it would happen DeSmuMe's tile viewer is absolute garbage.