03-06-2012, 11:01 AM
I tried his program, and it didn't work. There are no alphas in the rip. So now I'm ripping textures from 3dripper dx. However, when I do the alpha thing in gimp, this is what it looks like:
The one on the left is the image with the glow channel applied. The one on the right is the original texture. Am I doing this right?
The one on the left is the image with the glow channel applied. The one on the right is the original texture. Am I doing this right?