03-07-2012, 01:48 PM
(03-07-2012, 08:27 AM)Gors Wrote: kind of, that's another thing that I explained on the old-ass thread but forgot to carry over the newer threads fml
As you all know, we don't have buttons for each punch intensity, so all we have are two buttons, Punch and Kick. By pressing any > or < together, your attacks get a different effect.
For example, forward attacks are usually the strong ones that deal more damage and can send the opponent very far; backward attacks are more defensive moves-fast, weak attacks that can send the opponent upwards. They can be used to start air combos or to immobilize the opponent.
Thanks for clearing that up a bit, I was wondering about that myself, since I'm not a fighting game nerd like SOMEONE here.