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The Official Super Smash Bros. Brawl Project (Now at Phase 2!)
@Perseus: I had this very problem with Pikachu. To open those, get BrawlBox and open the file that won't open, then you can see what's inside it. However you might just find Misc. Data and other useless stuff in there, but you may not, who knows. You should give it a try (and regarding that note in the first post saying "do not use BrawlBox", that simply means, don't export .DAEs or anything with it. You can still use it to open multi-layered .PAC files). Falco's effects should be in "FitFalcoFinal" or something like that as well. Also, if you find that the FS effects are just a texture or two, or a textureless model, then just leave it mixed in with the other stuff (that were in the same .PAC) you found it in.

@josh98: Yeah, nobody includes the animations in theirs, so you don't have to. Tongue

@TGE: 'Kay, I'll add ya in a sec. Tongue


My next claims:

Zelda
Wario Classic
King Dedede
King Dedede Effects

EDIT: @RTB: Asdfgh, that figures. Well, I don't know how to fix that, think you can tell me? Blank
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by: Perseus


Messages In This Thread
RE: The Official Super Smash Bros. Brawl Project - by Garamonde - 03-09-2012, 06:03 PM

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