Selout would work better with sprites that aren't so big on detail (look at CPS2 Capcom stuff)
In this case however, it looks a bit noisy.
Maybe try a outlined or no-outline and see how that turns out.
examples from capcom stuff:
![[Image: PFChunLiDash2f.gif]](http://www.puppstheories.com/spriterips/PFChunLiDash2f.gif)
![[Image: bison_1f.gif]](http://www.puppstheories.com/spriterips/bison_1f.gif)
In this case however, it looks a bit noisy.
Maybe try a outlined or no-outline and see how that turns out.
examples from capcom stuff:
![[Image: PFChunLiDash2f.gif]](http://www.puppstheories.com/spriterips/PFChunLiDash2f.gif)
![[Image: bison_1f.gif]](http://www.puppstheories.com/spriterips/bison_1f.gif)