Just out of curiosity, how will the battle system play out visually? Since as far as I know, I worked with 2003 and I can say I never really got far on my project, but since this is made with VX, you can make your own battlesystem.
Going with "Turn-based Pokemon style" doesn't really have that much "oomph" to it. For what I can imagine, having a random battle as an option to the more modern enemy encounter system really clashes here.
Once again, how will the battle system play out? Will it have some elements from the show? Also, the story description feels vague, but the "...SPOILERS!" seem to kinda hurt the plot, so that might need work too.
Going with "Turn-based Pokemon style" doesn't really have that much "oomph" to it. For what I can imagine, having a random battle as an option to the more modern enemy encounter system really clashes here.
Once again, how will the battle system play out? Will it have some elements from the show? Also, the story description feels vague, but the "...SPOILERS!" seem to kinda hurt the plot, so that might need work too.