I'm learning how to program in DirectX and I want to do a full game in order to stretch my limits and boundaries, and I've already got some spriting experience, but I want to improve in both aspects. Please critique! I am going for a classic feel. (It's a muffin)
I ran it by my art major girlfriend and she did a much better job, I think. But I still want to know how to improve mine, in words!
Links so you can [Ctrl +] to get a better look:
Muffin Reference 1
Muffin Reference 2 (using the eight bit color palette)
Muffin Comparison
And by the way, I used your site a lot a few years ago, but never got to know the community. I'll try to be an active member of it, and hopefully improve a lot on the way. (:
![[Image: BYibA.png]](http://i.imgur.com/BYibA.png)
I ran it by my art major girlfriend and she did a much better job, I think. But I still want to know how to improve mine, in words!
![[Image: KkKpI.gif]](http://i.imgur.com/KkKpI.gif)
Links so you can [Ctrl +] to get a better look:
Muffin Reference 1
Muffin Reference 2 (using the eight bit color palette)
Muffin Comparison
And by the way, I used your site a lot a few years ago, but never got to know the community. I'll try to be an active member of it, and hopefully improve a lot on the way. (: