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Classic Reminiscent Custom Sprites for a Game Project
#9
I'll agree on that form needs to be studied more than pallet, I threw it out there for the sake of knowing the difference.
Anyway going for a classic feel typically does conform to something capable given low processing power, so for the sake of theme it is quite relevant.
With lack of any other noticeable goal, 8-bit classic, is all there is to compare so that's all there is to judge.

Slightly on the subject, what are you aiming for bar 8-bit classic?
characters? tile sets? miscellanea items?
That's not to say a muffin is a bad goal, but its good to know what your aiming for before you start shooting.
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RE: 8 to 15-bit Custom Sprites for a Game Project - by Bombshell93 - 03-15-2012, 08:38 PM

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