Thanks, Jetters. Fixed now.
I feel silly for asking, but does anyone here know offhand how to make the number of colors used in the image show up in Photoshop 7.0? (I did try Help; and I don't want to chance getting entangled in a Google search right now.) It likes to show how many I'm going to reduce to as a result of optimization, but I don't want to accidentally lose colors when I'm submitting stuff for archive...
It's a half-hour before "tomorrow" here, so might as well post some things.
- Revised Rocky
- Snakeman (Not the coolest enemy, but the tiles were straightforward. No relation to the robot villain.)
- Kylin (Weird translation for Kirin/Qilin. This kirin looks kind of like Big Bird when its mouth is open, but that doesn't make it any less awesome.)
- Battlefield where one of the characters (Blue, the not-so-friendly wizard) battles Kylin to the death. (Kylin's a recruitable for everyone else; the sprite is a chibi version of the previous, but much more difficult to unscramble from the tiles.)
More to come.
I feel silly for asking, but does anyone here know offhand how to make the number of colors used in the image show up in Photoshop 7.0? (I did try Help; and I don't want to chance getting entangled in a Google search right now.) It likes to show how many I'm going to reduce to as a result of optimization, but I don't want to accidentally lose colors when I'm submitting stuff for archive...
It's a half-hour before "tomorrow" here, so might as well post some things.
- Revised Rocky
- Snakeman (Not the coolest enemy, but the tiles were straightforward. No relation to the robot villain.)
- Kylin (Weird translation for Kirin/Qilin. This kirin looks kind of like Big Bird when its mouth is open, but that doesn't make it any less awesome.)
- Battlefield where one of the characters (Blue, the not-so-friendly wizard) battles Kylin to the death. (Kylin's a recruitable for everyone else; the sprite is a chibi version of the previous, but much more difficult to unscramble from the tiles.)
More to come.