03-19-2012, 10:56 PM
(03-19-2012, 05:58 PM)[robo9] Wrote: Cons:
* While not necessarily a con, the input system would use six buttons instead of a two button with forward or backward input effecting the move.
*Not necessarily a con either, but the hyper moves would be different. One button would be the "hyper button" Depending on the Hyper meter, a different move would be performed.
No offense meant, but...
I have difficulty believing that MMF2 does not support multiple or sequenced inputs. I remember managing to do both in The Games Factory during middle school, and that clunker of a piece of software was released in 1996.
If you don't mind my asking, what makes these features impossible or difficult to implement?