03-23-2012, 09:30 AM
I can give it to ya. Here it is
(03-23-2012, 03:51 AM)BlueBlur97 Wrote:(03-22-2012, 05:11 PM)thegameexplorer Wrote: Only animations are in the havok filesThe skeleton and mesh + rigging is in the model file
(03-22-2012, 02:30 PM)DarkShade97 Wrote:(03-22-2012, 12:15 PM)thegameexplorer Wrote: It only contains the mesh and skinning data. The textures are within the archive though so don't worry 'bout that(03-22-2012, 08:49 AM)DarkShade97 Wrote: I would really appreciate it if you gave it to me. By the way... Does the SG *.model format contain textures and skeleton data, or does it just cointain mesh data?
So I guess that means that the skeleton AND animation data are in the *.HVK format then?
(03-22-2012, 12:15 PM)thegameexplorer Wrote: It only contains the mesh and skinning data. The textures are within the archive though so don't worry 'bout that(03-22-2012, 08:49 AM)DarkShade97 Wrote: I would really appreciate it if you gave it to me. By the way... Does the SG *.model format contain textures and skeleton data, or does it just cointain mesh data?
Thanks for the info. I'll start ripping as soon as I get the maxscript.