POW, RIGHT IN THE KISSER! Foward Punch (modeled after a CERTAIN finger attack) is done. Three animations down, plenty to go~
StarSock64 Wrote:Gaia, your idle's looking kind of crazily jumpy, and I think your punches need more reach! Range would affect your gameplay
More reach in my punches? that'll be considered once I finish the remaining poses, mainly redoing the run frames, the specials and Midnight Moe, which I'm still thinking on. Nisa (Hyper Dimension Neptunia/Disgaea 4: A Promise Unforgotten DLC, Nippon Ichi Software U.S.A.), or as Guycott suggested, Iris (the Mega Man franchise, Capcom)..
And the idle? Well.. I tried to re-create Temjin's idle (Virtua-ON, SEGA) and failed miserably.