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The Official Super Smash Bros. Brawl Project (Now at Phase 2!)
@JorisCeoen: We won't be getting to stages for quite a while, so your best bet is to grab the textures yourself. As for model issue, it seems you need to find a way to hide specific meshes in a model.

@Random Talking Bush: Since it seems we've hit a bit of a slowdown, do you think you could write a tutorial on the process you'd use for dealing with models that have multiple UVs? I'd write it myself, as I know the theory, but I don't know which specific programs would be needed or how to use them. With the tutorial written, we won't have to rely solely on you to rip half the roster. Tongue

@John2k4: I went and uploaded Yoshi, as the UV issue is very minor. If you find a way to fix it, I can update the submission.
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RE: The Official Super Smash Bros. Brawl Project - by Peardian - 03-25-2012, 06:02 PM

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