The get the Lod models you'll need to extract the .MDL file which contains the high poly version, several Lod models and a ragdoll file which I think is used by the source engine. Noesis only reads the _reference.smd which is the high poly model. You'll need this tool to extract the mdl file
BTW Good luck on extracting all those hats.... And also, why don't you render your models? They look much better with anti-aliasing
And am I allowed to place some TF2 models here?
BTW Good luck on extracting all those hats.... And also, why don't you render your models? They look much better with anti-aliasing
And am I allowed to place some TF2 models here?