04-01-2012, 04:50 PM
@thegameexplorer: You know, that's not a problem with the model, just with the settings on your modeling program. Check the materials and make sure to disable the Transparency channels, if they are on. I've mentioned it before, but transparency like that isn't a part of the model, just how your program interprets the materials. This goes for all the "rendering issues" that you've been encountering with all your other models.
The model itself is acceptable as is, even with the pigeon-toed pose, but you're welcome to try and adjust the pose.
The model itself is acceptable as is, even with the pigeon-toed pose, but you're welcome to try and adjust the pose.