04-09-2012, 10:11 AM
(This post was last modified: 04-09-2012, 10:39 AM by Crappy Blue Luigi.)
no, that legitimately does not look good to me. in most beat 'em ups i've played (mainly streets of rage), when a character is attacking, at least one of their feet is grounded in the same position as the idle, as to create a smooth transition back to it if the attacks end mid-series (or in this case, when the series ends period). however, i do realize there is too little movement in the front foot in crappy's finisher. i'll look into it, but i won't be moving it from its position, only changing its shape.
EDIT: hopefully i'm getting back to this post soon enough that most people haven't seen it yet. i don't want to double post so soon after i already made this one.
![[Image: CGQTZ.gif]](http://i.imgur.com/CGQTZ.gif)
![[Image: ufYJl.gif]](http://i.imgur.com/ufYJl.gif)
spot the change i made.
EDIT: hopefully i'm getting back to this post soon enough that most people haven't seen it yet. i don't want to double post so soon after i already made this one.
![[Image: CGQTZ.gif]](http://i.imgur.com/CGQTZ.gif)
![[Image: ufYJl.gif]](http://i.imgur.com/ufYJl.gif)
spot the change i made.