04-09-2012, 05:17 PM
uh, why the hell is the gif so
*shades*
blown up
YYYYYYYEEEEEEAAAHHHHHHHH
really, use 1x1 pixel ratio instead of a huge gif animation. Also it doesn't animate smoothly as other's sprites. Why does he have a white outline? Why doesn't the bomb animate before exploding? The smoke and explosion could use much more detail. There's so much liveliness you could add with animations, but the product as it is now is kinda lacking imo.
REMEMBER: this is a fighting game. Be creative, be more lively, be more movimented!
*shades*
blown up
YYYYYYYEEEEEEAAAHHHHHHHH
really, use 1x1 pixel ratio instead of a huge gif animation. Also it doesn't animate smoothly as other's sprites. Why does he have a white outline? Why doesn't the bomb animate before exploding? The smoke and explosion could use much more detail. There's so much liveliness you could add with animations, but the product as it is now is kinda lacking imo.
REMEMBER: this is a fighting game. Be creative, be more lively, be more movimented!