04-12-2012, 01:56 PM
I use XP Paint (with PaintHotkeys, buy it now for $0.00 and you'll get the whole program for free!) for the pixelwork, then copy over to Gamemaker to layout the individual frames THEN copy to Previous's Animator to set transparency and frame speed.
I tried GraphicsGale before, too, but... it's free edition, so no saving, and I haven't really felt like spending the time to learn the different interface yet.
XP Paint can be replaced with Paint.net when I don't have access to the first one. Of course, then I sacrifice certain features (such as really easy copying with transparency in XP Paint) for other certain features (such as selecting/painting all pixels of a color, layers, or unlimited undos). Even so, I'm still generally faster in XP Paint.
I tried GraphicsGale before, too, but... it's free edition, so no saving, and I haven't really felt like spending the time to learn the different interface yet.
XP Paint can be replaced with Paint.net when I don't have access to the first one. Of course, then I sacrifice certain features (such as really easy copying with transparency in XP Paint) for other certain features (such as selecting/painting all pixels of a color, layers, or unlimited undos). Even so, I'm still generally faster in XP Paint.