04-12-2012, 11:04 PM
(This post was last modified: 04-12-2012, 11:10 PM by StarSock64.)
Hm...
I think the weight looks kind of unbalanced. The whole thing seems slanted to the right. You might notice it more if you flip the image over.
The center of the body doesn't really seem to match up properly, but some light guidelines might help you figure that out.
It'd probably be of help in the future if you shape out the back of the head, and the arms seem kind of weird. The way they're bent and the distribution of forearm compared to upper arm, I think...?
If you want to be dynamic, I think it's important how you angle the shoulders. Right now they look kind of blobby.
There's other things that I'm not really sure how to articulate, but maybe someone else can talk more about it.
oh, another thing I should've mentioned, I'm not sure if you had any steps before this, but I think it's a lot easier to be dynamic if you lay out simpler figure drawings first. As in, laying out the basic forms and thinking about the angles and whatnot rather than worrying about filling in the details of the flesh. I'd post examples, but I don't have any that are so easy to access on the computer I'm on.
I think the weight looks kind of unbalanced. The whole thing seems slanted to the right. You might notice it more if you flip the image over.
The center of the body doesn't really seem to match up properly, but some light guidelines might help you figure that out.
It'd probably be of help in the future if you shape out the back of the head, and the arms seem kind of weird. The way they're bent and the distribution of forearm compared to upper arm, I think...?
If you want to be dynamic, I think it's important how you angle the shoulders. Right now they look kind of blobby.
There's other things that I'm not really sure how to articulate, but maybe someone else can talk more about it.
oh, another thing I should've mentioned, I'm not sure if you had any steps before this, but I think it's a lot easier to be dynamic if you lay out simpler figure drawings first. As in, laying out the basic forms and thinking about the angles and whatnot rather than worrying about filling in the details of the flesh. I'd post examples, but I don't have any that are so easy to access on the computer I'm on.