04-24-2012, 03:42 PM
(06-11-2010, 09:35 AM)metaldodomon Wrote:(06-10-2010, 03:41 PM)Shadowth117 Wrote: Completely flat or with at least a little bit of depth? The PS2 and DC emulators have a problem of their models ripping from 3D Ripper without any depth whatsoever which is the main reason you can't rip from them.
The model is flat but we can see a relief. But now I try to rip with opengl but I don't know how to save the model?
Hello guys, I will return with this topic because I have some doubts. First, I ask you my apologizes by my basic English and because I don´t read everything in that page before to write that text. Well, I love the game Mario Kart Double Dash (MKDD) and I want know if is possible to import track/courses of others mario kart games to the MKDD. I saw some guys done that in Mario kart wii, but when I looking for information about MKDD the one thing I found it´s that there is possibility of import arc files (GC) to szs files (WII) and not the inverse. I am testing the software BMDview2 where I could see the course´s model and export them as 3ds file, but I can not work with this file in other program to edit it (I have Blender 3D but I don´t know use it yet). I know that the new file edited of the MKDD iso need have the same size and therefore I can´t export files to others mario kart games due different sizes. Ok, several questions, lol. Could you help me?