Velskud??
I can rip any character.
I have FBX's of all of them, but dang.. learning maya is tuff work.
I want my blender back.
So I posted this li'l topic up hoping someone with more know-how on the subject would tell me how to convert dragon nest .msh files to dae properly or .fbx to dae, something like that.
Here's a pic I took of an FBX of Balskrood (Velskud, his name changes in a weird way with every new translation), his hair and cape look strange due to transparency issues (I have no idea how to work maya). Still trying to find a way to export this to a more accessible format, like dae, smd, and obj.
Posed him meself
I can rip any character.
I have FBX's of all of them, but dang.. learning maya is tuff work.
I want my blender back.
So I posted this li'l topic up hoping someone with more know-how on the subject would tell me how to convert dragon nest .msh files to dae properly or .fbx to dae, something like that.
Here's a pic I took of an FBX of Balskrood (Velskud, his name changes in a weird way with every new translation), his hair and cape look strange due to transparency issues (I have no idea how to work maya). Still trying to find a way to export this to a more accessible format, like dae, smd, and obj.
Posed him meself