04-25-2012, 11:07 PM
from the demo (which i assume isnt final regarding things like physics), when it comes to physics in smw, the player gradually speeds up to the max walking/running speed (which doesnt matter to me if it goes from standstill to walking max speed or not) but i noticed one thing that bugged me in the demo thing was that the player stopped instantly regardless of whether they were in the air or on ground, which in smw and more or less every 2d mario game the player only slowed down while on the ground unless influenced by something else
although it looks neat
although it looks neat