@Neko: Robo's shield looks a little weak, as it flickers in and out of "solidity" (is that a word?) Maybe just have it do that once on startup and then maybe pulsate outwards or have the individual hexagons circle the projection point (his eye, I am assuming)?
@Mighty: Oh, if you are thinking Guycott-level crane, that isn't what I meant, I would anthropomorph-ize him (for fighting purposes) and he would be much more simplistic than that, I am aware that that is beyond my current spriting capabilities.
@Mighty: Oh, if you are thinking Guycott-level crane, that isn't what I meant, I would anthropomorph-ize him (for fighting purposes) and he would be much more simplistic than that, I am aware that that is beyond my current spriting capabilities.