04-27-2012, 09:41 PM
(04-27-2012, 04:47 PM)Peardian Wrote: It's possible that the game uses a separate texture as the alpha mask instead of the usual alpha channel. Simply look through the textures that were ripped with the scene for a greyscale image that resembles the fire/wires. If you can't find one, it's possible that the images are done using an additive effect.
Thank you, once I get home this weekend from family, I'll search through my VRML folder and upload the texture files here to be sure its the one your specifically talking about before any editing begins.