04-30-2012, 04:30 PM
its worth noting I've got the frame rate running slow on that so the idle animation doesn't look like epilepsy. The jumping animation is less and animation and more a state, first frame is rising, second is the hang of jump, third is falling, forth is landing.
no doubt I've fudged this run cycle up, but I figured I'd post some progress while I'm at it, I'll cut some frames out and clean up the 2 high and 2 low frames then try and do the 4 mid frames. Sheet has been updated.
no doubt I've fudged this run cycle up, but I figured I'd post some progress while I'm at it, I'll cut some frames out and clean up the 2 high and 2 low frames then try and do the 4 mid frames. Sheet has been updated.