All good points. It seems to me not a whole lot of time went into this sprite, or you are just inexperienced.
Pick a direction your light source is coming from, and then stick to only a couple of colors for the shading. Try and make it look natural. Somewhere so that it doesnt look like a gradient and that it doesn't look like a heavy outline.
Edit: Here's a quick, rough example of what the shading could look like to improve. I went to the length of creating my own sprite to demonstrate.
See how the shading blends rather then just changes colors?
![[Image: PikminShading.png]](http://i661.photobucket.com/albums/uu335/Mashuga/PikminShading.png)
Spriting is an art form and it takes time to get just right. So don't worry if you're a beginner. It'll come soon enough with practice.
Pick a direction your light source is coming from, and then stick to only a couple of colors for the shading. Try and make it look natural. Somewhere so that it doesnt look like a gradient and that it doesn't look like a heavy outline.
Edit: Here's a quick, rough example of what the shading could look like to improve. I went to the length of creating my own sprite to demonstrate.
See how the shading blends rather then just changes colors?

![[Image: PikminShading.png]](http://i661.photobucket.com/albums/uu335/Mashuga/PikminShading.png)
Spriting is an art form and it takes time to get just right. So don't worry if you're a beginner. It'll come soon enough with practice.