05-01-2012, 04:46 PM
Yup looks a lot better on both accounts. I recommend adding another couple of frames to the jump animation, though. Remember, when falling, his feet should be preparing to land. At the moment, he's going straight from a mid-air pose to a standing pose, which looks odd. In reality, people would crouch upon landing, though that's not always viable in a game scenario. In any case, there shouldn't be such a big change when he hits the floor.