05-01-2012, 07:36 PM
just to add content to this discussion, I've been playing New Super Mario Bros this weekend, and I really enjoyed the game.
I can totally scratch the 'lack of variation' argument, at least on my side, because the levels are diverse and I think it built a lot over the original game (SMB and SMB3, mainly). The level's quirks, the moving platforms, springy mushrooms and other abilities all take advantage on the DS' power and makes the game feel overall fresh to me.
Of course it isn't as good as SMW, and it could have a better excuse of a story than 'Bowser Jr. is dragging Peach for 8 whole worlds' but I thought I could rectify my argument I made earlier in this thread.
Finally, I only played the first game. Having a Wii version of the game AND this can indeed feel repetitive, but I'll wait until more content from this game is revealed.
I can totally scratch the 'lack of variation' argument, at least on my side, because the levels are diverse and I think it built a lot over the original game (SMB and SMB3, mainly). The level's quirks, the moving platforms, springy mushrooms and other abilities all take advantage on the DS' power and makes the game feel overall fresh to me.
Of course it isn't as good as SMW, and it could have a better excuse of a story than 'Bowser Jr. is dragging Peach for 8 whole worlds' but I thought I could rectify my argument I made earlier in this thread.
Finally, I only played the first game. Having a Wii version of the game AND this can indeed feel repetitive, but I'll wait until more content from this game is revealed.