05-06-2012, 12:05 AM
(This post was last modified: 05-06-2012, 12:11 AM by MotorRoach.)
@AutumnSpire: Yes, I doubt I got her leg anatomy right. The reference I used was kinda odd to look at, though I shouldn't have depended too much on it. For Blaze's face, not really sure how smoother I could really make the bottom of her face. The anti aliasing is there because I wanted to make good use of the picture's palette, since I felt like it would go nicely in there because of the color.
@BlueBlur97: The least I could say is... well, starting by simply editing existing sprites or getting based on reference at first is not a bad idea, just be sure to accept actually helpful criticism and suggestions when doing so, irrelevant of your age. Also, practicing new things and styles is a good idea, I like practicing many different sprites styles for learning more.
Also, I need a bit of help in making this fireball sprite here. I'm not yet experienced in making fire related objects and such, so I need criticism or tips on this.
It's supposed to be one of those spinning fireballs from Bowser's Castle in Mario Kart: Double Dash, and this sprite is using the SRB2 palette limitation (which makes things a bit complicated, but I'm making this for a SRB2 mod, so I have to follow it's palette). And please, do not edit the sprite for me, I want to learn how to do it by myself.
@BlueBlur97: The least I could say is... well, starting by simply editing existing sprites or getting based on reference at first is not a bad idea, just be sure to accept actually helpful criticism and suggestions when doing so, irrelevant of your age. Also, practicing new things and styles is a good idea, I like practicing many different sprites styles for learning more.
Also, I need a bit of help in making this fireball sprite here. I'm not yet experienced in making fire related objects and such, so I need criticism or tips on this.
It's supposed to be one of those spinning fireballs from Bowser's Castle in Mario Kart: Double Dash, and this sprite is using the SRB2 palette limitation (which makes things a bit complicated, but I'm making this for a SRB2 mod, so I have to follow it's palette). And please, do not edit the sprite for me, I want to learn how to do it by myself.