05-06-2012, 06:30 AM
Hi,
I'm a C coder and I don't know C++, but still, if you don't have any experience in programming (not even speaking about game programming), you might run straight into a wall. You won't master C++ in just a few weeks, it'll take years before you can handle and manage the concepts needed to create a game.
To make it clear, in C(++), nothing is simple. There are no controls on anything whatsoever which makes it a very powerful tool, but which can also give a hard time to beginners.
Even if you use some powerful libraries for the display, you'll still have to organise your part of the code (ie the game management), and only experience and practice will teach you the way. (Sorry if this sounds a bit "cliché").
I don't know about Java, I never used it.
I encourage you to start programming though!
Clément. (Still not an english speaker, please excuse my mistakes).
(05-03-2012, 12:27 PM)BlueBlur97 Wrote: Thanks guys. I was asking you this because I was wondering which language would be most suitable for a fan game I'm planning to make.Please ignore my post if it's irrelevant, but I saw your questions about C++ or Java.
I'm a C coder and I don't know C++, but still, if you don't have any experience in programming (not even speaking about game programming), you might run straight into a wall. You won't master C++ in just a few weeks, it'll take years before you can handle and manage the concepts needed to create a game.
To make it clear, in C(++), nothing is simple. There are no controls on anything whatsoever which makes it a very powerful tool, but which can also give a hard time to beginners.
Even if you use some powerful libraries for the display, you'll still have to organise your part of the code (ie the game management), and only experience and practice will teach you the way. (Sorry if this sounds a bit "cliché").
I don't know about Java, I never used it.
I encourage you to start programming though!
Clément. (Still not an english speaker, please excuse my mistakes).