You have to scale the model in your program. If your exporting the models to obj format, you should open it in something like Notepad++. You will usually see a line at the top that looks like this.
Look at the Look at the Xscale and Yscale, you want to scale the model by those amounts. In Blender I have to swap the Y and the Z though. Good luck.
Quote:#AR=1.31869, FOV=45.48442(height), Xscale:0.55276, Yscale:0.41917, Zscale:1.0
Look at the Look at the Xscale and Yscale, you want to scale the model by those amounts. In Blender I have to swap the Y and the Z though. Good luck.
