05-07-2012, 11:49 PM
things you need to study,
anatomy and proportion,
colour and limited pallete,
line practices and jaggie resolving,
anti-aliasing.
to make a long story short, go in any general sprite help thread
http://www.spriters-resource.com/communi...?tid=13868
here is a good start,
and beyond that you also want to do some figure drawing research.
anatomy and proportion,
colour and limited pallete,
line practices and jaggie resolving,
anti-aliasing.
to make a long story short, go in any general sprite help thread
http://www.spriters-resource.com/communi...?tid=13868
here is a good start,
and beyond that you also want to do some figure drawing research.