05-09-2012, 12:09 PM
DO NOT APPLY ANTI-ALIASING FILTERS THE SPRITE BECOMES UNUSABLE!!
sorry but that's a very important thing to remember, so much so my keyboard capsed itself for just such an occasion.
do anti-aliasing manually, because the ones you have now will show up in game like this:
not to mention it adds unnecessary colours to your pallet (where you only need 1 extra colour maybe 2 if your thorough.)
pick the anti-aliasing colours by hand. onto another point I want to stress your shading should follow the form of the character... and I now notice you have also used selout on the wrong side of shading, selout should be used in the direction of the light source
sorry but that's a very important thing to remember, so much so my keyboard capsed itself for just such an occasion.
do anti-aliasing manually, because the ones you have now will show up in game like this:
not to mention it adds unnecessary colours to your pallet (where you only need 1 extra colour maybe 2 if your thorough.)
pick the anti-aliasing colours by hand. onto another point I want to stress your shading should follow the form of the character... and I now notice you have also used selout on the wrong side of shading, selout should be used in the direction of the light source