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[IDEA] Blitz Sonic Generations fan game
#30
The games I've looked into have all used 60 as a base, with the exception of one, that used 120. Programming doesn't need to be especially efficient to run at 60FPS on modern systems.

I know animation FPS != game FPS, but 20 is too low even for animation FPS, really. Especially in a fast-paced game like Sonic. Dynamic tweening would definitely be my suggestion too.
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RE: [IDEA] Blitz Sonic Generations fan game - by Hoeloe - 05-11-2012, 05:51 AM

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