05-13-2012, 08:02 AM
(This post was last modified: 05-13-2012, 08:06 AM by Sevenstitch.)
@Sengi Thank you very much! I'm glad to hear that I'm improving!
Comments like that make it all worthwhile.
I'd like to say thanks to everyone who has posted in this thread so far.
You've all been full of concise criticism and helpful suggestions.
Alright, here's the next pass:
I tweaked the head yet again, the size is the same as the last pass, but the face
resembles the previous "Big-haired" version, minus the nose. Another palette
change has occurred as well. I just can't seem to stay on a single setup.
Aside from doing everything different, I can't really see any more ways to
improve him. I can see that the armor is a little busy, and might be a headache
to animate, but I'm not sure how to solve that. I mean, a near flat-white torso
would look a bit out of place surrounded by color. (well, more out of place)
Comments like that make it all worthwhile.
I'd like to say thanks to everyone who has posted in this thread so far.
You've all been full of concise criticism and helpful suggestions.
Alright, here's the next pass:
I tweaked the head yet again, the size is the same as the last pass, but the face
resembles the previous "Big-haired" version, minus the nose. Another palette
change has occurred as well. I just can't seem to stay on a single setup.
Aside from doing everything different, I can't really see any more ways to
improve him. I can see that the armor is a little busy, and might be a headache
to animate, but I'm not sure how to solve that. I mean, a near flat-white torso
would look a bit out of place surrounded by color. (well, more out of place)