05-15-2012, 11:28 AM
(This post was last modified: 05-15-2012, 11:47 AM by Bombshell93.)
inconsistent character proportions, and kind of poor character design,
a rook is the tower along the walls of a castle, typically if your going to humanize it, you'd make it an archer.
anyway I tried to keep consistent to the pawns style in this mock up,
I've just made it stronger footing, taller, a hair cut thats out of the face and given him a quiver,
key things when aiming archer, strong but flexible upper body, free sight (no hair in eyes) and strong / steady footing.
a rook is the tower along the walls of a castle, typically if your going to humanize it, you'd make it an archer.
anyway I tried to keep consistent to the pawns style in this mock up,
I've just made it stronger footing, taller, a hair cut thats out of the face and given him a quiver,
key things when aiming archer, strong but flexible upper body, free sight (no hair in eyes) and strong / steady footing.