05-16-2012, 04:04 PM
(05-16-2012, 01:32 PM)RandomRedMage Wrote: Well I hate to ask, but here seems to be the best place, and I understand that the users of this forum, from what ive read very few use blender so I'm likely up a particular creek without a paddle... But I'll ask anyway, With the HDN models Random Talking Bush has released to us, I've been having a small problem importing them into Blender. If I import the SMD file using SMD tools for blender, it does not import the texture mapping along with it. And if I import the DAE file, it imports the textures however it messes up on small parts of the mapping, in Noire for example, one of the ribbons gets the face texture on a few parts of it.No idea why the SMDs wouldn't be working, 3DS Max imports them just fine. Anyway, try this DAE file out. If it works for you, I'll go back and convert all of the DAE files to use "OpenCollada" instead.
I've been looking for a way to fix this issue on my own, and am still trying to fix it, but, if perchance someone who is more familiar with blender than I, who knows how to fix this issue, and is willing to explain to me the process of doing so, I would be greatly appreciative.
http://www.mediafire.com/?o26gpha2q59vaaq